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ŒãŠúŠw‰€�¶Šˆ�@5“ú–Ú
Šî–{�s“®�錾 �¬Œ÷
Quick Action / etc
“Á‚ɉ½‚à‚µ‚È‚©‚Á‚½�B
‘æ311ƒp�[ƒeƒB�E�Š‘®ƒ�ƒ“ƒo�[ (Before)
–³“¹‰ú(311)
�N�H2 ‰ßŒƒ1 �¢Š«5 ‰¹Šy5
Œ»�Ý’n E2
Character Data (Before)
ENo.311�@–³“¹‰ú HP 1579 / 1579 1 �N�H2 �ê�Š E2 �m“ÁŽêLV1�n SP 182 / 182 2 ‰ßŒƒ1 ‹Z Žg—p‰Â”\‹Zˆê—— NP 3 ‘ÌŠi 154 3 �¢Š«5 ŽQ ‰Á ’c ‘Ì CP 103 •q�· 118 4 ‰¹Šy5 0 ZAPPER ON UNDERGROUND PS 440 Ší—p 75 5 �@ 1 ‹Æ 0(0) –‚—Í 75 6 �@ 2 ˜A�Ÿ 3 –£—Í 75 7 �@ 3 ‘�CP 167 �¶–½ 118 8 �\�\�\ 4 ’PˆÊ 0 �¸�_ 75 9 �\�\�\ 5
= Profile = Ží‘° �l—Þ �«•Ê ’j ”N—î 18
�E�E�E�E�E�E�E�B
No ƒAƒCƒeƒ€–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø �A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘Ê�Î �z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 �§•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹�Í ‘•�ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•�ü 5 “ª �z•¨ / 1 / 0 / ‚È‚µ / ‚È‚µ 6 ƒiƒYƒi �A•¨ / 1 / 3 / ‚È‚µ / ‚È‚µ 7 ŠÛ�Î �z•¨ / 3 / 0 / ‚È‚µ / ‚È‚µ
ƒCƒxƒ“ƒg�퓬
‘æ311ƒp�[ƒeƒB �Š‘® �õ�@V�@S�@�õ�}�‘ˆÏˆõ
Enemy
ƒJƒC�u�E�E�E�E�E�E�E�E�E�E�E�B�v
�}�‘ˆÏˆõ�u‚È�E�E�E‰½‚Ì—p‚Å‚·‚©�H�v
BATTLE START!!
”ñ�Ú�GƒtƒFƒCƒY
�m—ñ�n–¼‘O HP/MHP SP/MSP �m‘O�nƒJƒC 1579 / 1579 206 / 206 �m‘O�n�}�‘ˆÏˆõ 711 / 711 113 / 113
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
�}�‘ˆÏˆõ�u‚±‚Á‚¿—ˆ‚È‚¢‚Å‚‚¾‚³‚¢‚Á�I�I�v
ƒ}ƒWƒbƒNƒ~ƒTƒCƒ‹�I�I2
ƒJƒC‚Í�UŒ‚‚ð‰ñ”ð�I
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
�}�‘ˆÏˆõ�u“®‚©‚È‚¢‚Å�I�v
ƒ}ƒWƒbƒNƒ~ƒTƒCƒ‹�I�I3
ƒJƒC‚Í�UŒ‚‚ð‰ñ”ð�I
”ñ�Ú�GƒtƒFƒCƒY
�m—ñ�n–¼‘O HP/MHP SP/MSP �m‘O�nƒJƒC 1579 / 1579 206 / 206 �m‘O�n�}�‘ˆÏˆõ 711 / 711 73 / 113
�퓬ƒtƒFƒCƒY
TURN 1
�m—ñ�n–¼‘O HP/MHP SP/MSP �m‘O�nƒJƒC 1579 / 1579 206 / 206 �m‘O�n�}�‘ˆÏˆõ 711 / 711 73 / 113
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚É231‚̃_ƒ��[ƒW�I
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
�}�‘ˆÏˆõ�u‚â‚߂Ă‚¾‚³�[‚¢�I�v
ƒuƒ�ƒE�I�I1
ƒJƒC‚Í�UŒ‚‚ð‰ñ”ð�I
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚Í�UŒ‚‚ð‰ñ”ð�I
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
ƒJƒC‚É107‚̃_ƒ��[ƒW�I
TURN 2
�m—ñ�n–¼‘O HP/MHP SP/MSP �m‘O�nƒJƒC 1472 / 1579 206 / 206 �m‘O�n�}�‘ˆÏˆõ 480 / 711 58 / 113
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚Í�UŒ‚‚ð‰ñ”ð�I
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
�}�‘ˆÏˆõ�u‚â‚߂Ă‚¾‚³�[‚¢�I�v
ƒuƒ�ƒE�I�I1
ƒJƒC‚É105‚̃_ƒ��[ƒW�I
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚Í�UŒ‚‚ð‰ñ”ð�I
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
ƒJƒC‚É116‚̃_ƒ��[ƒW�I
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚É242‚̃_ƒ��[ƒW�I
TURN 3
�m—ñ�n–¼‘O HP/MHP SP/MSP �m‘O�nƒJƒC 1251 / 1579 206 / 206 �m‘O�n�}�‘ˆÏˆõ 238 / 711 43 / 113
�}�‘ˆÏˆõ‚Ì�UŒ‚�I
ƒJƒC‚É116‚̃_ƒ��[ƒW�I
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚É237‚̃_ƒ��[ƒW�I
ƒJƒC‚Í�}�‘ˆÏˆõ‚ð–£—¹‚µ‚½�I
�}�‘ˆÏˆõ�u‚»‚ñ‚È�E�E�E‚Á�v
ƒJƒC‚Ì�UŒ‚�I
�}�‘ˆÏˆõ‚É246‚̃_ƒ��[ƒW�I
�}�‘ˆÏˆõ‚Í–£—¹‚³‚ê‚Ä‚¢‚é�I
�i�}�‘ˆÏˆõ‚Ì–£—¹‚ÌŒø‰Ê‚ª�Áޏ�j
�}�‘ˆÏˆõ�u‚«‚႟‚Ÿ‚Á�I�v
�}�‘ˆÏˆõ‚ª“|‚ꂽ�I
ƒJƒC�u�E�E�E�E�E�E�E�E�E�E�B�v
�퓬‚É�Ÿ—˜‚µ‚½�I
260 PS�A 4 CP‚ðŠl“¾�I
ƒJƒC‚Í •S‰ÈŽ–“T ‚ð“üŽè�I
BATTLE END.
Normal Action / etc
‰¹Šy ‚ÌLV‚ª1�ã�¸‚µ‚Ü‚µ‚½�B(- 5 CP)
–£—Í ‚ª 13 �ã�¸‚µ‚Ü‚µ‚½�B(- 7 CP)
Ší—p ‚ª 13 �ã�¸‚µ‚Ü‚µ‚½�B(- 7 CP)
CP‚ª 35 ‘�‰Á‚µ‚Ü‚µ‚½�I
NP‚ª 1 ‘�‰Á‚µ‚Ü‚µ‚½�I
Shout!!
‚½‚‚³‚ñ‚Ì‹©‚Ñ‚ª•·‚±‚¦‚Ä‚«‚Ü‚·�B
Event
‰½ŽÒ‚©‚Æ‘˜‹ö‚µ‚½�I
ƒCƒxƒ“ƒg�퓬—\��
‘æ311ƒp�[ƒeƒB �Š‘® �õ�@V�@S�@�õ–\‚ê“e
Enemy
‘æ311ƒp�[ƒeƒB�E�Š‘®ƒ�ƒ“ƒo�[
–³“¹‰ú(311)
�N�H2 ‰ßŒƒ1 �¢Š«5 ‰¹Šy6
Œ»�Ý’n E2
Character Data
ENo.311�@–³“¹‰ú HP 1608 / 1608 1 �N�H2 �ê�Š E2 �m“ÁŽêLV1�n SP 188 / 188 2 ‰ßŒƒ1 ‹Z Žg—p‰Â”\‹Zˆê—— NP 4 ‘ÌŠi 154 3 �¢Š«5 ŽQ ‰Á ’c ‘Ì CP 123 •q�· 118 4 ‰¹Šy6 0 ZAPPER ON UNDERGROUND PS 700 Ší—p 88 5 �@ 1 ‹Æ 0(0) –‚—Í 75 6 �@ 2 ˜A�Ÿ 4 –£—Í 88 7 �@ 3 ‘�CP 206 �¶–½ 118 8 �\�\�\ 4 ’PˆÊ 0 �¸�_ 75 9 �\�\�\ 5
= Profile = Ží‘° �l—Þ �«•Ê ’j ”N—î 18
�E�E�E�E�E�E�E�B
No ƒAƒCƒeƒ€–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø �A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘Ê�Î �z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 �§•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹�Í ‘•�ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•�ü 5 “ª �z•¨ / 1 / 0 / ‚È‚µ / ‚È‚µ 6 ƒiƒYƒi �A•¨ / 1 / 3 / ‚È‚µ / ‚È‚µ 7 ŠÛ�Î �z•¨ / 3 / 0 / ‚È‚µ / ‚È‚µ 8 •S‰ÈŽ–“T ’@Œ‚ / 8 / 2 / ‚È‚µ / ‚È‚µ
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Šî–{�s“®�錾 �퓬�s“®�錾 ƒZƒŠƒt�Ý’è ‚»‚Ì‘¼‚Ì�Ý’è ’Ç‰Áƒ�ƒbƒZ�[ƒW