ŒãŠúŠw‰€¶Šˆ@3“ú–Ú
Šî–{s“®éŒ¾ –¢éŒ¾1‰ñ–Ú(5‰ñ–Ú‚Åíœ)
Quick Action / etc
“Á‚ɉ½‚à‚µ‚È‚©‚Á‚½B
‘æ187ƒp[ƒeƒBEŠ‘®ƒƒ“ƒo[ (Before)
½‹È@‰ØˆÙ(187)
ŠÑ’Ê2 Œ‹ŠE2 ŽaŒ‚6 –‚p5
Œ»Ý’n E2
Character Data (Before)
ENo.187@½‹È@‰ØˆÙ HP 1254 / 1254 1 ŠÑ’Ê2 êŠ E2 m“ÁŽêLV1n SP 198 / 198 2 Œ‹ŠE2 ‹Z Žg—p‰Â”\‹Zˆê—— NP 1 ‘ÌŠi 100 3 ŽaŒ‚6 ŽQ ‰Á ’c ‘Ì CP 33 •q· 90 4 –‚p5 0 PS 50 Ší—p 100 5 @ 1 ‹Æ 0(0) –‚—Í 80 6 @ 2 ˜AŸ 1 –£—Í 80 7 @ 3 ‘CP 74 ¶–½ 95 8 \\\ 4 ’PˆÊ 0 ¸_ 85 9 \\\ 5
= Profile = Ží‘° »o‘° «•Ê ’j ”N—î 16
Šw¶‚Å‚·
No ƒAƒCƒeƒ€–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘ÊÎ z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 §•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹Í ‘•ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•ü 5 “ª z•¨ / 1 / 0 / ‚È‚µ / ‚È‚µ
ƒCƒxƒ“ƒg퓬
‘æ187ƒp[ƒeƒB Š‘® õ@V@S@õƒEƒH[ƒLƒ“ƒO•”ˆõ
Enemy
ƒEƒH[ƒLƒ“ƒO•”ˆõuí‚¢‚È‚ñ‚Ä‚â‚ß‚ÄAˆê‚É•à‚«‚Ü‚¹‚ñ‚©Hv
BATTLE START!!
”ñÚGƒtƒFƒCƒY
m—ñn–¼‘O HP/MHP SP/MSP m‘On½‹È 1254 / 1254 198 / 198 m‘OnƒEƒH[ƒLƒ“ƒO•”ˆõ 698 / 698 110 / 110
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõu“úX‚ÌŠˆ“®‚ÌŽ’•¨‚Å‚·Iv
ƒXƒs[ƒhƒAƒbƒvII1
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌSPD‚ªã¸I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌWAIT‚ªŒ¸I
”ñÚGƒtƒFƒCƒY
m—ñn–¼‘O HP/MHP SP/MSP m‘On½‹È 1254 / 1254 198 / 198 m‘OnƒEƒH[ƒLƒ“ƒO•”ˆõ 698 / 698 70 / 110
퓬ƒtƒFƒCƒY
TURN 1
m—ñn–¼‘O HP/MHP SP/MSP m‘On½‹È 1254 / 1254 198 / 198 m‘OnƒEƒH[ƒLƒ“ƒO•”ˆõ 698 / 698 70 / 110
½‹È‚̓EƒH[ƒLƒ“ƒO•”ˆõ‚ð–£—¹‚µ‚½I
ƒEƒH[ƒLƒ“ƒO•”ˆõuEEE—Ç‚¢‹r‚µ‚Ä‚Ü‚·‚ËBv
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚É218‚̃_ƒ[ƒWI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚Í–£—¹‚É‘Ï‚¦‚Ä‚¢‚éI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
ƒuƒƒEII2
½‹È‚ÍUŒ‚‚ð‰ñ”ðI
iƒEƒH[ƒLƒ“ƒO•”ˆõ‚Ì–£—¹‚ÌŒø‰Ê‚ªÁŽ¸j
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚É247‚̃_ƒ[ƒWI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
½‹È‚ÍUŒ‚‚ð‰ñ”ðI
TURN 2
m—ñn–¼‘O HP/MHP SP/MSP m‘On½‹È 1254 / 1254 198 / 198 m‘OnƒEƒH[ƒLƒ“ƒO•”ˆõ 233 / 698 55 / 110
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚É214‚̃_ƒ[ƒWI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
½‹È‚ÍUŒ‚‚ð‰ñ”ðI
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÍUŒ‚‚ð‰ñ”ðI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõuH‚炦‚¥‚¥ƒbIIv
ƒuƒƒEII2
½‹È‚É57‚̃_ƒ[ƒWI
TURN 3
m—ñn–¼‘O HP/MHP SP/MSP m‘On½‹È 1197 / 1254 198 / 198 m‘OnƒEƒH[ƒLƒ“ƒO•”ˆõ 19 / 698 40 / 110
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÍUŒ‚‚ð‰ñ”ðI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõuH‚炦‚¥‚¥ƒbIIv
ƒuƒƒEII2
½‹Èu‰ñ”ð[!!v
½‹È‚ÍUŒ‚‚ð‰ñ”ðI
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚É213‚̃_ƒ[ƒWI
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ÌUŒ‚I
½‹È‚É58‚̃_ƒ[ƒWI
½‹È‚ÌUŒ‚I
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚É251‚̃_ƒ[ƒWI
ƒEƒH[ƒLƒ“ƒO•”ˆõu‘«‚ªI‘«‚ªƒ@ƒ@ƒbIv
ƒEƒH[ƒLƒ“ƒO•”ˆõ‚ª“|‚ꂽI
퓬‚ÉŸ—˜‚µ‚½I
190 PSA 1 CP‚ðŠl“¾I
½‹È‚Í ŠÛÎ ‚ð“üŽèI
BATTLE END.
Normal Action / etc
CP‚ª 32 ‘‰Á‚µ‚Ü‚µ‚½I
Shout!!
‚½‚‚³‚ñ‚Ì‹©‚Ñ‚ª•·‚±‚¦‚Ä‚«‚Ü‚·B
Event
‰½ŽÒ‚©‚Æ‘˜‹ö‚µ‚½I
ƒCƒxƒ“ƒg퓬—\
‘æ187ƒp[ƒeƒB Š‘® õ@V@S@õ‹CŽãŠw¶
Enemy
‘æ187ƒp[ƒeƒBEŠ‘®ƒƒ“ƒo[
½‹È@‰ØˆÙ(187)
ŠÑ’Ê2 Œ‹ŠE2 ŽaŒ‚6 –‚p5
Œ»Ý’n E2
Character Data
ENo.187@½‹È@‰ØˆÙ HP 1254 / 1254 1 ŠÑ’Ê2 êŠ E2 m“ÁŽêLV1n SP 198 / 198 2 Œ‹ŠE2 ‹Z Žg—p‰Â”\‹Zˆê—— NP 1 ‘ÌŠi 100 3 ŽaŒ‚6 ŽQ ‰Á ’c ‘Ì CP 66 •q· 90 4 –‚p5 0 PS 240 Ší—p 100 5 @ 1 ‹Æ 0(0) –‚—Í 80 6 @ 2 ˜AŸ 2 –£—Í 80 7 @ 3 ‘CP 107 ¶–½ 95 8 \\\ 4 ’PˆÊ 0 ¸_ 85 9 \\\ 5
= Profile = Ží‘° »o‘° «•Ê ’j ”N—î 16
Šw¶‚Å‚·
No ƒAƒCƒeƒ€–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘ÊÎ z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 §•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹Í ‘•ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•ü 5 “ª z•¨ / 1 / 0 / ‚È‚µ / ‚È‚µ 6 ŠÛÎ z•¨ / 3 / 0 / ‚È‚µ / ‚È‚µ
Next Entry
Šî–{s“®éŒ¾ 퓬s“®éŒ¾ ƒZƒŠƒtÝ’è ‚»‚Ì‘¼‚ÌÝ’è ’Ç‰ÁƒƒbƒZ[ƒW