ŒãŠúŠw‰€¶Šˆ@6“ú–Ú
Šî–{s“®éŒ¾ –¢éŒ¾1‰ñ–Ú(5‰ñ–Ú‚Åíœ)
Quick Action / etc
“Á‚ɉ½‚à‚µ‚È‚©‚Á‚½B
‘æ935ƒp[ƒeƒBEŠ‘®ƒƒ“ƒo[ (Before)
ƒ}ƒXƒ^[EX(935)
NH1 “K‰ž1 –‚p7 ¸—ì15
Œ»Ý’n B5
Character Data (Before)
ENo.935@ƒ}ƒXƒ^[EX HP 804 / 1098 1 NH1 êŠ B5 m“ÁŽêLV1n SP 204 / 204 2 “K‰ž1 ‹Z Žg—p‰Â”\‹Zˆê—— NP 4 ‘ÌŠi 97 3 –‚p7 ŽQ ‰Á ’c ‘Ì CP 34 •q· 97 4 ¸—ì15 0 ƒiƒCƒg•]‹c‰ï PS 110 Ší—p 60 5 @ 1 ‹Æ 0(0) –‚—Í 105 6 @ 2 ˜AŸ 0 –£—Í 60 7 @ 3 ‘CP 208 ¶–½ 83 8 @ 4 ’PˆÊ -2 ¸_ 91 9 @ 5
= Profile = Ží‘° “ä «•Ê ’j ”N—î “ä
•sŽv‹c‚È‹ó‹C‚ðg‚É‚Ü‚Æ‚Á‚½’jB
No ŠŽ•i–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘ÊÎ z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 §•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹Í ‘•ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•ü 5 ˜r A•¨ / 0 / 1 / ‚È‚µ / ‚È‚µ 6 ‘“Î –‚Î / 5 / 1 / ‚È‚µ / ‚È‚µ •Ší 7 ŠÛÎ z•¨ / 3 / 0 / ‚È‚µ / ‚È‚µ
ƒCƒxƒ“ƒg퓬
‘æ935ƒp[ƒeƒB Š‘® õ@V@S@õ}‘ˆÏˆõ
Enemy
}‘ˆÏˆõu‚ÈEEE‰½‚Ì—p‚Å‚·‚©Hv
BATTLE START!!
”ñÚGƒtƒFƒCƒY
m—ñn–¼‘O HP/MHP SP/MSP mŒãnƒ}ƒXƒ^[ 870 / 1170 220 / 220 m‘On}‘ˆÏˆõ 711 / 711 113 / 113
}‘ˆÏˆõ‚ÌUŒ‚I
}‘ˆÏˆõu‚±‚Á‚¿—ˆ‚È‚¢‚Å‚‚¾‚³‚¢‚ÁIIv
ƒ}ƒWƒbƒNƒ~ƒTƒCƒ‹II2
ƒ}ƒXƒ^[‚ÍUŒ‚‚ð‰ñ”ðI
”ñÚGƒtƒFƒCƒY
m—ñn–¼‘O HP/MHP SP/MSP mŒãnƒ}ƒXƒ^[ 870 / 1170 220 / 220 m‘On}‘ˆÏˆõ 711 / 711 93 / 113
}‘ˆÏˆõ‚ÌUŒ‚I
}‘ˆÏˆõu“®‚©‚È‚¢‚ÅIv
ƒ}ƒWƒbƒNƒ~ƒTƒCƒ‹II3
ƒ}ƒXƒ^[‚ÍUŒ‚‚ð‰ñ”ðI
퓬ƒtƒFƒCƒY
TURN 1
m—ñn–¼‘O HP/MHP SP/MSP m‘Onƒ}ƒXƒ^[ 870 / 1170 220 / 220 m‘On}‘ˆÏˆõ 711 / 711 73 / 113
ƒ}ƒXƒ^[‚ÌUŒ‚I
ƒ}ƒXƒ^[u”šIv
ƒtƒŒƒAII
}‘ˆÏˆõ‚É152‚̃_ƒ[ƒWI
}‘ˆÏˆõ‚É86‚̉Α®«ƒ_ƒ[ƒWI
}‘ˆÏˆõ‚ÌUŒ‚I
ƒ}ƒXƒ^[‚ÍUŒ‚‚ð‰ñ”ðI
TURN 2
m—ñn–¼‘O HP/MHP SP/MSP m‘Onƒ}ƒXƒ^[ 870 / 1170 195 / 220 m‘On}‘ˆÏˆõ 473 / 711 73 / 113
ƒ}ƒXƒ^[‚ÌUŒ‚I
}‘ˆÏˆõ‚É157‚̃_ƒ[ƒWI
}‘ˆÏˆõ‚ÌUŒ‚I
}‘ˆÏˆõu‚â‚ß‚Ä‚‚¾‚³[‚¢Iv
ƒuƒƒEII1
ƒ}ƒXƒ^[‚É119‚̃_ƒ[ƒWI
ƒ}ƒXƒ^[‚ÌUŒ‚I
}‘ˆÏˆõ‚É145‚̃_ƒ[ƒWI
}‘ˆÏˆõ‚ÌUŒ‚I
}‘ˆÏˆõu‚â‚ß‚Ä‚‚¾‚³[‚¢Iv
ƒuƒƒEII1
ƒ}ƒXƒ^[‚ÍUŒ‚‚ð‰ñ”ðI
TURN 3
m—ñn–¼‘O HP/MHP SP/MSP m‘Onƒ}ƒXƒ^[ 751 / 1170 195 / 220 m‘On}‘ˆÏˆõ 171 / 711 43 / 113
ƒ}ƒXƒ^[‚ÌUŒ‚I
ƒ}ƒWƒbƒNƒ~ƒTƒCƒ‹II
}‘ˆÏˆõ‚É191‚̃_ƒ[ƒWI
}‘ˆÏˆõ‚ÌUŒ‚I
}‘ˆÏˆõu‚â‚ß‚Ä‚‚¾‚³[‚¢Iv
ƒuƒƒEII1
ƒ}ƒXƒ^[‚É116‚̃_ƒ[ƒWI
}‘ˆÏˆõu‚«‚á‚Ÿ‚Ÿ‚ÁIv
}‘ˆÏˆõ‚ª“|‚ꂽI
퓬‚ÉŸ—˜‚µ‚½I
90 PSA 4 CP‚ðŠl“¾I
ƒ}ƒXƒ^[‚Í ƒ‰ƒxƒ“ƒ_[ ‚ð“üŽèI
BATTLE END.
Normal Action / etc
CP‚ª 35 ‘‰Á‚µ‚Ü‚µ‚½I
Shout!!
‚½‚‚³‚ñ‚Ì‹©‚Ñ‚ª•·‚±‚¦‚Ä‚«‚Ü‚·B
Event
‰½ŽÒ‚©‚Æ‘˜‹ö‚µ‚½I
ƒCƒxƒ“ƒg퓬—\
‘æ935ƒp[ƒeƒB Š‘® õ@V@S@õŠá‹¾’j
Enemy
‘æ935ƒp[ƒeƒBEŠ‘®ƒƒ“ƒo[
ƒ}ƒXƒ^[EX(935)
NH1 “K‰ž1 –‚p7 ¸—ì15
Œ»Ý’n B5
Character Data
ENo.935@ƒ}ƒXƒ^[EX HP 980 / 1098 1 NH1 êŠ B5 m“ÁŽêLV1n SP 204 / 204 2 “K‰ž1 ‹Z Žg—p‰Â”\‹Zˆê—— NP 4 ‘ÌŠi 97 3 –‚p7 ŽQ ‰Á ’c ‘Ì CP 73 •q· 97 4 ¸—ì15 0 ƒiƒCƒg•]‹c‰ï PS 200 Ší—p 60 5 @ 1 ‹Æ 0(0) –‚—Í 105 6 @ 2 ˜AŸ 1 –£—Í 60 7 @ 3 ‘CP 247 ¶–½ 83 8 @ 4 ’PˆÊ -2 ¸_ 91 9 @ 5
= Profile = Ží‘° “ä «•Ê ’j ”N—î “ä
•sŽv‹c‚È‹ó‹C‚ðg‚É‚Ü‚Æ‚Á‚½’jB
No ŠŽ•i–¼ Ží—Þ / ‹‚³ / Grade / Œø‰Ê1 / Œø‰Ê2 ‘•”õ 1 ‘Ê–Ø A•¨ / 0 / 2 / ‚È‚µ / ‚È‚µ 2 ‘ÊÎ z•¨ / 2 / 0 / ‚È‚µ / ‚È‚µ 3 §•ž –h‹ï / 10 / 2 / ‚È‚µ / ‚È‚µ –h‹ï 4 ‹¹Í ‘•ü / 10 / 2 / ‚È‚µ / ‚È‚µ ‘•ü 5 ˜r A•¨ / 0 / 1 / ‚È‚µ / ‚È‚µ 6 ‘“Î –‚Î / 5 / 1 / ‚È‚µ / ‚È‚µ •Ší 7 ŠÛÎ z•¨ / 3 / 0 / ‚È‚µ / ‚È‚µ 8 ƒ‰ƒxƒ“ƒ_[ A•¨ / 2 / 4 / ‚È‚µ / ‚È‚µ
Next Entry
Šî–{s“®éŒ¾ 퓬s“®éŒ¾ ƒZƒŠƒtÝ’è ‚»‚Ì‘¼‚ÌÝ’è ’Ç‰ÁƒƒbƒZ[ƒW