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�bReady?�bMove�bSham�bBattle�bProfile�bItem�bSkill�bChara�bArea�bCommand�bŒp‘±“o˜^�b

ƒ~ƒˆƒCPT
Freaks ƒ~ƒˆƒC(Pn542)
VS
ƒ{ƒCƒKPT
––‘ã‚܂Ŏô‚í‚ê‚Ä‚éŒn’jŽq ƒ{ƒCƒK(Pn264)

Turn Encount

BATTLE START!


Turn 1

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
199/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
245/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í14‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
ƒ{ƒCƒK(Pn264)‚Í�¡‘O‚ʼnñ”ð




Turn 2

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í15‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í23‚̃_ƒ��[ƒW�I




Turn 3

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
170/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
222/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
ƒ~ƒˆƒC(Pn542)‚Í�¡‘O‚ʼnñ”ð



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í24‚̃_ƒ��[ƒW�I




Turn 4

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í15‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í20‚̃_ƒ��[ƒW�I




Turn 5

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
155/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
178/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
Critical�I
ƒ~ƒˆƒC(Pn542)‚Í21‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
ƒ{ƒCƒK(Pn264)‚Í�¡‘O‚ʼnñ”ð




Turn 6

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í14‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
Critical�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í23‚̃_ƒ��[ƒW�I




Turn 7

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
120/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
155/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í14‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í23‚̃_ƒ��[ƒW�I




Turn 8

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í13‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í19‚̃_ƒ��[ƒW�I




Turn 9

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
93/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
113/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í15‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í22‚̃_ƒ��[ƒW�I




Turn 10

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í15‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í21‚̃_ƒ��[ƒW�I




Turn 11

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
63/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
70/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í12‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
ƒ{ƒCƒK(Pn264)‚Í�¡‘O‚ʼnñ”ð
Counter�I�I
“ËŽh‘®�«�UŒ‚�I
Critical�I
ƒ~ƒˆƒC(Pn542)‚Í23‚̃_ƒ��[ƒW�I




Turn 12

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í12‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í21‚̃_ƒ��[ƒW�I




Turn 13

ƒ~ƒˆƒCPT
Chain
‘O�Fƒ~ƒˆƒC(Pn542)
16/199
88/88
‘O�Fƒ{ƒCƒK(Pn264)
49/245
95/95
ƒ{ƒCƒKPT
Chain
ƒ{ƒCƒK(Pn264) Action�@
ƒ~ƒˆƒC(Pn542)‚Í�¡‘O‚ʼnñ”ð
Counter�I�I
‰£‘Å‘®�«�UŒ‚�I
ƒ{ƒCƒK(Pn264)‚Í15‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
Critical�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í20‚̃_ƒ��[ƒW�I




Turn 14

ƒ{ƒCƒK(Pn264) Action�@
“ËŽh‘®�«�UŒ‚�I
ƒ~ƒˆƒC(Pn542)‚Í14‚̃_ƒ��[ƒW�I



ƒ~ƒˆƒC(Pn542) Action�@
‰£‘Å‘®�«�UŒ‚�I
WeakPoint�I�I
ƒ{ƒCƒK(Pn264)‚Í20‚̃_ƒ��[ƒW�I
ƒ{ƒCƒK(Pn264)‚Í—£’E


ƒ~ƒˆƒCPT‚Ì�Ÿ—˜�I�I



�bReady?�bMove�bSham�bBattle�bProfile�bItem�bSkill�bChara�bArea�bCommand�bŒp‘±“o˜^�b

�b TOP �b NEWS �b MANUAL �b LIST �b RESULT �b BBS �b LINK �b